Dragonreborn Co-Master replied

608 weeks ago

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After the Producer Letter LIVE ended on the 26th, Minagawa came back to the stage at 12:00 and said he was going to explain some secret information from the development of the user interface. Here are some of the particularly important details from the information he presented.

Info #1: Back road into Bentbranch.
Originally this cliff was intended to be impassable. We initially had this shortcut in for the developers, but they liked it so much that we decided to keep it in.

Info #2: Sometimes there can be rainbows in the sky of Eorzea.
When the weather transitions from rain to sunny, a rainbow may appear, but not every time. This doesn't happen in instances, but can happen in public field areas.

Info #3: Not much went into planning of the items which can be brought back by Quick Exploration.
As a result, retainers can bring back most items which are not marked by the rare attribute.

Info #4: After you complete the Crystal Tower main quest, if you talk to the St. Coinach's Find NPCs, you can find out more information about the world.

Info #5: The "Misery" debuff from a Gremlin special technique in the Lost City of Amdapor can be removed by the action of the comfort and rally emotes.

Info #6: Within the development team there's a secret group called the Minion Alliance.
Their main responsibilities include sneaking in unique actions like the fight which can start between the coeurl and wolf minions.

Info #7: The Manderville dance was originally supposed to be for another race.
It was originally meant for the Lalafells, but it was way more comical on Highlanders. To take advantage of this it was added into the Hildibrand storyline as his "family" dance.

Info #8: The scary seams of the Moogle doll are too realistic, so they'll be improving them in patch 2.3.

Info #9: When you play the sounds from multiple furniture instruments at the same time, you'll hear the BGM from Haukke Manor.

Info #10: As you approach the Miqote NPC group standing on the beach of the Limsa Lominsa housing area,

Info #11: The Gerolt NPC associated with the Zenith and job specific weapons was named [[something to do with vomit, I'm not really sure…sounds like a dev team inside joke]].

Info #12: Since the popularity of the Yda character was higher than expected, she'll be included as more than just a side character like she was in the Maelstrom scenario.
There are plans to have Yda involved with an expert dungeon (Tamtara Deepcroft (Hard)?) in the next patch 2.3.

Info #13: Hildibrand was originally supposed to be a Lalafell.
Hildibrand was originally supposed to be a member of the Lalafell group called Ronan Kogunan, but because the tone of the investigative quests didn't really match the Lalafell group, we changed his appearance to a Highlander.

Info #14: In the cutscenes with the assistant Nashu, there's an NPC you may frequently see chasing Nashu around.

Info #15: The inside story of how the "schwing" sound was added for Duty Finder.
Originally, it was made as a sound which would play when the limit break accumulated. It wasn't intended to be used for Duty Finder and was just put there in a temporary version. However, since the sound actually worked out and matched the setting, we officially adopted it for that.

Info #16: Treasure hunt maps were originally used in the world map of Tactics Ogre - the background image texture for the paper pattern was reused without even modifying it.
Yoshida was my colleague at the time and it came about when a copy of the in-game map on his desk got stained with coffee. We used the same map in New FFXIV.

Info #17: If you play the PC version of New FFXIV while browsing webpages…
Check the sound settings in System Configuration and check "Play sounds when window is not active," so you'll hear the schwing from Duty Finder even when browsing the web.

Info #18: Like #17, if you turn off "Allow resolution changes via mouse drag" in the system configuration mouse settings, you can prevent situations where you might accidentally change the size of the screen.

Info #19: Also like #17, if you go into the Gamepad Settings, and select "Keep gamepad enabled when client is inactive" you can operate the game with the Gamepad even when the game is in the background.

Info #20: If you right click icons displayed in a list like classes or jobs, you can select or deselect all of the marks in the same window.

Info #21: If you click the gil display in the lower corner of the screen, you can see how many Grand Company seals you have.
In the future, they plan to make it possible to display the number of Allagan Tomestones of Mythology as well.

Info #22: If your PC monitor is set to a vertical orientation, the game screen is also changed to a vertical layout.
This can be convenient during character creation when you want to look at the entire appearance of your adventurer.

That was the end of the secrets presented by Minagawa.

Minagawa: Since this was the first time I was talking in front of a lot of people, I was really nervous, so please excuse me if I was difficult to hear. We have a lot of stories like this about development and the UI, so this was a lot of fun for me. If the opportunity comes again in the future, I'd like to share some more secrets.
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